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SHADOW
BATTLE-CRAB
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|
class: |
Battle-Crab |
| type: |
Attack
Cruiser |
| length: |
Varriable
- 1k/2k meters |
| mass: |
unknown |
| crew: |
1 |
| troop: |
unknown |
| fighter: |
40
Spitifre fighter craft |
| power: |
Hyperspace
Tap |
| duration: |
Infinite |
| weapon: |
1
Shadow Death-Ray
Jump Point Disrupter
Energy Mine |
| defense: |
Bio-Organic
armored hull
Shadow Shields
Tractor Beams
Phased Hyperspace Cloaking Devise |
Shadow Battle Crab, also
known as the Spider, was the standard issued warship of the Shadows.
These powerful vessels while all similar in design, varied in size
and power. Shadow Warships fell under three sub classes. Class A
warships measured about 990 meters*,
like the one destroyed by John Sheridan at Jupiter. Class B warships,
the most common seen in the Shadow fleet, were on average 1.5 kilometers
in length while class C Shadow Warships were nearly 3 kilometer
in length.
It has been documented
that the Shadow beam weapon can literally slice planetoid into shards.
So powerful was this weapon, it is theorized that when used under
continuous fire a Shadow Battle Crab could turn the entire surface
of a planet into wasteland. Shadow ships can also fire some type
of tractor beam a burst weapon capable of destroying enemy targets
and a Jump Point collapser capable of destabalizing a vortex into
and out of Hyperspace. Once locked onto a target, a Shadow vessel
will follow that target until it has destroyed it.
Unlike conventional races,
Shadow vessels do not form "Jump Points" to enter Hyperspace.
Instead they slide or phase into Hyperspace. This unparalleled understanding
of Hyperspace also provided the Shadows with a devastating weapon
that would actually collapse the jump point of any vessel*,
resulting in said ships destruction.
Shadow vessels are also
armed with an impressive cloaking device. This cloaking device is
created via the use of Hyperspace technology. Essentially a Shadow
vessel cloaks by phasing their vessels somewhere between real space
and first level Hyperspace. Once cloaked, a Shadow ship will be
virtually invulnerable to attack from ships in real space or Hyperspace,
until it fully enters either dimensional plane. This cloaking system
is apparently susceptible to large graviton shifts. Current documentation
indicates that some of these vessels could also carry up to forty
attack fighters*.
The Shadow vessel is
a completely biological organism, their central control mechanism
being a living biological entity*.
The only apparent weakness seen in Shadow vessels is the fact that
it's central processor is an independent biological entity. A telepath
can use his/her gift to interfere with a Shadow vessel's operating
system*. This weakness was the
key to defeating the Shadows in the last two wars.
Realizing that an enemy
could exploit this hole in their otherwise impressive armor, the
Shadows began using human telepaths in their central operating system*.
The human telepaths were modified with bionic implants and used
as weapon components in Shadow vessels. The plan was to use one
telepath to stop another and worked very effectively on those Shadow
vessels equipped with a telepath. Please note that Shadows
do not fight themselves, they get others to find for them.
In the aftermath of the
last Shadow war and the disappearance of all the first ones, it
is unlikely that those telepaths still fitted to merge with Shadow
vessels will ever fully recover. Still scientists continue to research
the Shadow wet-ware in the hopes of one-day freeing the enslaved
telepaths from the Shadows control.
[*Low-End
size taken from the B5 video game.]
[*Fighter number based on vessels launched
in "The Long Twilight Strugle."]
[*Weapon seen used in "The
Long Twilight Strugle."]
[*As stated in "Messages from
Earth."]
[*As stated in "Ship of Tears."]
[*Telepaths were said to be weapon
supplies in "Ship of Tears."]
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