Home Page

Babylon Project

Interstellar Alliance

Earth Alliance

Minbari Federation

Centauri Republic

Narn Regime

League of Nonaligned Worlds

Drakh Hordes

Vorlon Empire

The Shadows

Miscellaneous Races & Groups

Miscellaneous Technology

Science & FAQ's

Message Board

Image Gallery

Links & Credits

B5TECH.COM and the content herein is based on the TV movies/series' Babylon 5, Crusade, & Legend of the Rangers © TM Babylonian Productions & Warner Bros. B5TECH.COM is not associated with Warner Bros., Babylonian Productions, or any associated company. B5TECH.COM is meant to be an instrument/warehouse for academic research and discussion related to Babylon 5, and is not meant as an infringement upon any of the © TM of Warner Bros., Babylonian Productions, or related authors/companies. No income is derived from this website and, given it's academic nature, qualifies for protection under the "fair use" clause/provisions of international copyright law. Original text content of B5TECH.COM is the sole property of Brandon Bray and may not, under ANY circumstances, be reproduced without the expressed written consent from Brandon Bray, sent via U.S. Postal.

P.P.G. PISTOL
class: Auricon EF-7
type: Earthforce PPG Pistol
contract 9091-7782
length: 15 centimeters
mass: 380 grams
power: Fusion Batteries - Deuterium/Triterium
ROUNDS: 12
Optional security: molecular coded grip
fingerprint lock
 

 

 

Earthforce's primary hand held weapon is the Auricon EF-7 PPG pistol.  The term PPG stands for "Phased Plaser Gun."  These weapons fire bolts of charged helium plasma, which is contained in a magnetic field.  "Caps", are highly condensed helium storage units and a nuclear battery in the grip supply energy to the weapon. Helium is ionized by a laser burst then a strong electrical discharge forces the plasma out of the weapon at high speeds.  PPG's can easily burn through organic tissue, bone and metal at higher energy levels.

The EF-7 has three power setting, each setting capable of inflicting a different level of damage.  Setting ONE produces a strong kinetic/electrical impact with little burning.  This is often referred to as a "stun" setting as the strong electrical charge can render a person immobile or unconscious.  Setting TWO is the weapon's kill setting, capable of causing serious surface damage to organic tissue.  Setting THREE is the highest setting on the EF-7.  While this can reduce the number of shots per cap to as little as four, this setting guaranties a kill and is strong enough to burn through metallic alloys.