|
SHARLIN
CLASS WAR-CRUISER
 |
class: |
Sharlin |
| type: |
War-Cruiser |
| length: |
1,600
meters [?] |
| mass: |
44.4
million metric tons |
| crew: |
190 |
| troop: |
8,000 |
| fighter: |
15
Nial fighter craft |
| power: |
1
Quantum Singularity
8 Fusion reactor |
| duration: |
20
years |
| weapon: |
18
Gravitic Neutron Cannons
18 Gravitic Fusion Beam Cannons
24 EM Neutron guns
24 EM Fusion Beam guns
42 Electro-Pulse Guns
4 Missile Launcher
1 antimatter Cannon
Optional Mass Driver |
| defense: |
10
meter re-enforced Poly-Crystalline armor
42 Tractor Beams
Minbari Stealth Device [sensor disruption
generator]
Gravitic Defense Shield Grid |
The Sharlin class
War Cruiser* is
the largest and most powerful ship in the Minbari Navy, capable
of laying waste to cities, infrastructure and the habitable
surface of a planet in less than an hours time. Controlled by
all of the three ruling casts in Minbari culture (Warrior,
Religious, Worker)*,
the Sharlin class War Cruiser can be sent into almost any tactical
situation on a moments notice.
Minbari War Cruisers
measure between 1,500 and 1,700 meters in length*
front to back and has a crew of some 190*
duty personnel, ten of whom are command level officers. In addition
to her standard crew, Sharlin's can carry an additional 60 combat
personnel*, which
includes security, gunnery officers, and pilots. Maximum troop
capacity for a Minbari War Cruiser is estimated to be approximately
8,000 gropos.
War Cruisers on deep
patrol usually only cary a standard crew of some 190 personnel,
and can maintain high combat readiness without suffering any
detrimental effects due to a lack of personnel. This is due
primarily to the Minbari's extremely advanced computer / AI
systems aboard the War Cruisers type starship.
All tactical systems
aboard Minbari War Cruisers, are directed through the Command
Chamber - a holographic environment which allows the ship's
command officers to view all 360° of a given combat environment.**
Through this Command Chamber, officers can direct all ship's
resources as needed and participate fully in all combat situations.
This command interface system increases Minbari response time
and allows Minbari ships to react instantly in a combat situation.
At present, War Cruisers
are known to be armed with a wide assortment of weapons that
include eighteen Gravimetric Neutron Cannons (also
known as Slicer Beams), eighteen heavy Fusion Beam
Cannons, 42 Electro-Pulse guns and 24 defensive EM Neutron Guns
and Fusion Gun weapons, as well as one Anti-Matter Cannon.**
Standard guns on the Minbari War Cruiser are are designed to
deliver a massive amount of destructive energy to a target.
Beam weapons can operate in both a piercing and raking mode,
and output / targeting can be adjusted to combat capital scale
warships or fighter craft. In addition to her standard beam
weapons, the War Cruiser's Anti-Matter cannon**
(a weapon designed specifically for attacking planetary
bodies), and 2,000 metric tons of missile ordinance**
capable of being launched from any of the Sharlin's four missile
launchers, makes it a deadly planetary assault weapon. Projectile
ordinance includes a wide assortment of weapons, including fusion
and antimatter missiles / bombs, and it is believed that the
Sharlin can even be outfitted with a device conducive to mass-driver
orbital bombardment.
Besides it's massive
weapons payload, the Minbari War Cruiser also has a decisive
advantage in speed, maneuverability, and an acceleration time
that makes other ships look like they are standing still. This
significant advantage is credited to the War Cruiser's Stalasha
Gravimetric drive system**
with an output in excess of 80 million Terajoules, arguablyone
of the most powerful gravitic drive in the known galaxy. Standard
acceleration speeds for a War Cruiser are estimated to be 60
km/s2***
with an obtainable long range attack speed of "80 BoPrills",
20% the speed of light.***
Main power for the Sharlin, is produced via an artificial Quantum
Singularity reactor system with an estimated power output rated
at 330 Exawatts***
which, along with several secondary fusion reactors, fulfills
all of the Sharlin's energy requirements. This reactor system
provides the Minbari War Cruiser with virtually unlimited power,
when compared to similar class ships seen used by the younger
races, allowing this class starship to remain deployed for long
periods of time. With little worry for energy, the Minbari vessels
do not suffer from the limitations many of the younger races
must deal with, using nuclear based fusion reactors or antimatter.
This also means that the recharge time on all Minbari weapons
is virtually instantaneous and their Jump Engines can re-charge
in only a fraction of the time required by Earthforce vessels.
In addition, the Sharlin uses the waste from the Quantum Reactor,
which is antimatter, as a secondary power source as well as
a powerful weapon.
Though researchers
have collected extensive data on the Minbari War Cruiser, there
are many tactical figures on this vessel which have only been
verified conclusively in recent years. This is due primarily
to the fact that few races have engaged a War Cruiser and lived
to tell the tale and almost no one outside Minbari culture have
ever set foot aboard these impressive starships.
One aspect of the
War Cruisers workings that was being debated until recently,
was the question of how many fighters are onboard a War Cruiser.
During the Earth/Minbari war, the most common fighter arrangement
was two fighter squadrons per War Cruiser in any given situation.
However, at the conclusion of the Shadow War, it is now known
that the average fighter escort for a War Cruiser is only 15
fighter craft. This gives the Minbari three wings and one full
squadron.***
The Minbari War Cruiser
appears to be virtually unstoppable, with no major known weakness
to speak of. The ships armor and deflector fields make conventional
weapons almost useless against Sharlin class vessels in open
combat conditions. Beyond this, advanced sensors warn Minbari
crews of any impending attack, jamming systems make it easy
for Minbari forces to attack without warning and there are few
ships that can deliver as massive a weapons payload as a War
Cruiser. Centauri sources, however, seem to indicate that the
dreaded Sharlin class War Cruiser does have one weakness, that
is nearly impossible to exploit.
It would seem that
the Minbari's gravimetric drive systems, which is often the
key to their victories (as it is used to
provide shielding and significantly enhance their weapons),
is also their only true weakness. The large fins characteristic
of Minbari and Centauri vessels alike are, in fact, the projection
system for their gravimetric drive system. Should these fins
be damage or blown off, the gravimetric field used for propulsion
could collapse. Minbari capital ships use gravimetric drives
exclusively and does not use any other known form of propulsion,
such as ion or plasma engines. Thus, theoretically, if serious
damage were to be inflicted upon any one of the Sharlin's four
fins, the ship would be effectively disabled for several minutes.
This was decisively proven in 2259 when the Minbari Cruiser
Tragati had its rear gravimetric fin cut in half by another
Minbari vessel.***
While this tactic
would be effective in combat, and Earthforce fighters attempted
to exploit this weakness via kamikaze attacks, it would take
a large number of heavily armed vessels to provide enough firepower
to penetrate Minbari deflector fields and armor, let alone inflict
damage significant enough to disable a Sharlin class War Cruisers
gravimetric drive system. In theory, the combined firepower
of three Earthforce Omega class Destroyers would be sufficient
to do the job.
[*Sharlin
c lass name taken from AOG Game - War Cruiser term taken from
Babylon 5 canon.]
[*Delenn noted that the Religious
and Worker Castes controlled 2/3 of Minbari forces in "Severed
Dreams."]
[*Size comparison based on a comparison
to Babylon 5 and other ships. See SCIENCE
section for more detailed information."]
[*Crew compliment stated as being
190 persons in the Sierra CD-ROM guide to B5.]
[*Crew was said to be as high as
250, stated in the Micro-Machine toy line.]
[**This system was seen in use
throughout the Babylon 5 series.]
[**Weapons payload and terms observed
directly from the show and AOG suplimental material.]
[**As stated in early AOG documentation
and seen used in the TV movie "Third Space".]
[**As stated in the B5 tactical
read-out in the episode "Legacies".]
[**Gravitic
Drive seen in use throughout all B5, drive type stated in the
Sierra CD-ROM Guide to B5.]
[***Acceleration based on Excalibur's
rate of acceleration.]
[***Velocity stated in the episode
"Legacies", the term "BoPrills" stated in
the Micro-Machine Toy line.]
[***Output based on the use of
deuterium as fuel, with a reaction chamber of 904,778.7 cubic
meters, and an efficency no greater than that of nuclear fusion.]
[***As seen in the B5 monitor display
in "Points of Departure".]
[***As seen in the episode"Points
of Departure".]
Last Updated
02-28-03
Thanks
go out to Crystal Psi-Borg for... modivating me to update my
figures.
Additional thanks go out to Connor MacLeud and Steve Fehr for
debating figures with me. |